A downloadable game for Windows and Linux

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A first-person shooter built on a raycasting engine written from scratch in C — no game engine underneath, no AI for code.

Every map is generated procedurally. Fight through the enemies, kill the boss to take the bomb, plant it on a door and stay alive until it blows.

Features

  • Hand-written raycasting renderer with three quality presets
  • Procedurally generated maps in three difficulties, saved and reloadable
  • Six items: pistol, assault rifle, knife, flashlight, bandage, bomb
  • Sprint, crouch and slide movement, with a full settings menu

Credits

  • Louis Gerard (Mutnak)
  • Felix Lecuyer (Felar)
  • Enzo Lecomte (Syscalls)

Made in C with CSFML, as an Epitech project.

Download

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Click download now to get access to the following files:

UnPression3D-win64.zip 18 MB
UnPression3D-linux64.zip 18 MB

Comments

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Nice game

(1 edit)

That's impressive ! It reminds me of a tech demo from a long time ago, of a procedural FPS that weighted 47kB. Good coding, bravo !