
Impression 3D
A downloadable game for Windows and Linux
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A first-person shooter built on a raycasting engine written from scratch in C — no game engine underneath, no AI for code.
Every map is generated procedurally. Fight through the enemies, kill the boss to take the bomb, plant it on a door and stay alive until it blows.
Features
- Hand-written raycasting renderer with three quality presets
- Procedurally generated maps in three difficulties, saved and reloadable
- Six items: pistol, assault rifle, knife, flashlight, bandage, bomb
- Sprint, crouch and slide movement, with a full settings menu
Credits
- Louis Gerard (Mutnak)
- Felix Lecuyer (Felar)
- Enzo Lecomte (Syscalls)
Made in C with CSFML, as an Epitech project.
| Updated | 13 days ago |
| Status | Released |
| Platforms | Windows, Linux |
| Author | Felar |
| Genre | Action, Fighting, Shooter |
| Tags | First-Person, raycasting, Singleplayer, Tactical, underwater, wolf3d |
| Average session | About an hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |
Download
Download NowName your own price
Click download now to get access to the following files:
UnPression3D-win64.zip 18 MB
UnPression3D-linux64.zip 18 MB




Comments
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Nice game
That's impressive ! It reminds me of a tech demo from a long time ago, of a procedural FPS that weighted 47kB. Good coding, bravo !